Kotei 2009 Nürnberg, колода победителя
Нюрберг, Германия
Первое место: Скорпионы
Deception's Veil Dojo | |
Dynasty (40) [+] | Fate (40) [+] |
Event (2)1x A New Wall Holding (16) [+]3x Famous Bazaar Personality (22) [+] [+]3x Bayushi Hirose | Action (34) [+]3x Assigning Blame (4F) Follower (6) [+] [+]3x Taoist Archer (2F) |
Costavg: 5.39
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Costavg: 0.83
Focusavg: 2.73
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| Focus | ![]() |
Costavg: 2.56
Gold Productionavg: 2.19
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| Gold | ![]() |
Costavg: 7.45
Personal Honoravg: 1.36
Honor Requirementavg: 0.00
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Forceavg: 2.82
Chiavg: 3.27
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| Chi | ![]() |
Costavg: 0.00
Focusavg: 2.85
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| Focus | ![]() |
Costavg: 5.50
Focusavg: 2.00
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| Focus | ![]() |
Forceavg: 3.50
Honor Requirementavg: 0.00
| Force | ![]() |
| HReq | ![]() |
Costavg: 0.00
Focusavg: 0.00
| Cost | ![]() |
| Focus | ![]() |
Costavg: 0.00
Focusavg: 0.00
| Cost | ![]() |
| Focus | ![]() |
Focusavg: 0.00
| Focus | ![]() |
Источник: asako.de
| 0 | Bayushi Kaukatsu - exp 2 | 2 |
| - | 9 | 0 |
Scorpion Clan • Imperial • Chancellor • Courtier • Experienced 2 • Unique
Abilities on Kaukatsu cannot be copied.
After another player's action targets Kaukatsu: The player targets one of his honorable Personalities. Dishonor him.
Political Limited: Target a dishonorable Personality. His controller loses 3 Honor, then targets one of his honorable Personalities. Dishonor him.
| 7 | Bayushi Paneki - exp 4 | 5 |
| - | 11 | 3 |
Scorpion Clan • Clan Champion • Samurai • Tactician • Hero • Experienced 4 • Unique • Loyal
After another player's action resolves that targeted one or more Personalities at Paneki's location: The player loses 1 Honor.
Battle: Target a Personality; if he is a Courtier, he may be at any location. Destroy him if he is Dishonorable. Dishonor him.
| 3 | Yoritomo Utemaro - exp | 3 |
| - | 7 | 1 |
Mantis Clan • Samurai • Hero • Naval • Experienced • Unique
Open: Pay 3 Gold: Target a Follower in play or in any player's discard pile. Attach it to a target Personality you control, waiving costs and ignoring its Honor Requirement. Lose Honor equal to the Follower's Honor Requirement if you do not own it.
| 2 | Shosuro Maru - exp 2 | 4 |
| - | 8 | 2 |
Scorpion Clan • Courtier • Obsidian • Oracle • Experienced 2 • Unique
Your dishonorable Personalities have +2F.
Political Open: Bow Maru: Target a Personality. Bow him if he is dishonorable. His controller may choose to dishonor him; bow him if his controller does not choose this.
| 2 | Shosuro Jimen - exp | 4 |
| - | 8 | 2 |
Scorpion Clan • Poison Master • Courtier • Emerald Champion • Imperial • Magistrate • Duelist • Experienced • Unique
Political Battle: Dishonor a target enemy Personality. Negate all rehonoring until this battle ends.
| 2 | Temples of Gisei Toshi | 2 |
2
Temple • Unique
Bow this card: Produce 2 Gold.
Limited: Bow this card: Name "Item", "Follower", or "Spell". Look at the top 4 cards of your Fate deck. You may show one of those cards, then put it in your hand, if it is of the type you named.
Inexplicable Challenge
0
Political
Battle: Target your Courtier at any location: Bow a target enemy card without attachments. Choose a player, who either gains or loses 2 Honor.
2
| 2 | Shrine to Fukurokujin | 2 |
2
Temple • Singular
Bow this card: Produce 2 Gold.
Limited: Bow this card and target one of your Personalities: Draw a card. Show it. If its Focus Value is greater than or equal to the Personality's base Chi, discard it.
Deception's Veil Dojo
| Political Limited: Bow one of your target Courtiers: Target another player's Personality. That player may choose to dishonor him (even if already dishonorable). If he chooses not to, he loses 3 Honor and may ignore Honor Requirements when playing Personalities until the end of the game. | 7 4 2 |
Unexpected Betrayal
0
Battle: Target a dishonorable Personality in an army. Cards in that unit cannot perform actions. During battle resolution, the unit's Force is added to your army's total instead of its controller's.
3
Insolence Punished
0
Battle: Target one of your Personalities and a Personality opposing him with equal or lower Chi. You may also target any number of dishonorable Personalities in the current enemy army. Move all targets home. This action's effects on dishonorable Personalities cannot be negated.
3
District Governor | 2 |
3
Singular
Bow this card: Produce 2 Gold.
Limited: Bow one of your target Courtier or Magistrate Personalities: Target a Personality. The target's controller may dishonor the Personality. If he chooses not to, he loses 1 Honor, you gain 1 Honor and your Personality straightens.
Traveling Peddler | 2 |
2
Singular
Bow this card: Produce 2 Gold.
Limited: Bow this card and pay 3 Gold: Draw a card.
| 4 | Bayushi Ryuzaburo | 4 |
| - | 8 | 2 |
Scorpion Clan • Samurai • Courtier • Magistrate
Before your turn ends, if you control any cards with the base Shadowlands keyword: Destroy either Ryuzaburo or one of those cards.
Doomed Intentions
0
Reaction: After another player's action resolves that dishonored any of his own Personalities: Destroy one of those target Personalities.
Battle: If there are enemy units at the current battlefield: Move one of your target units there. If it moved, straighten it. If you are the Defender, take an additional Battle action printed on a card in the unit.
2
Game of Sincerity
0
Political
Battle: Dishonor your target unbowed Personality: Dishonor a target Personality. His controller loses 2 Honor. Neither Personality contributes Force in this battle's resolution.
2
| 2 | Wandering Budoka | 0 |
| 0 | 3 | - |
This card has a Force bonus equal to twice the number of your provinces that have been destroyed this game.
After this card enters play from your hand: Draw a number of cards equal to the number of players who have had a province destroyed this game.
2
| 3 | Secluded Village | 3 |
4
Village
Bow this card: Produce 3 Gold.
If you did not go first this game and are paying for a Personality, bow this card: Produce 4 Gold.
Assigning Blame
0
Political Reaction: After one of your Personalities is destroyed, if you control a Courtier: Dishonor a target Personality. His controller loses 3 Honor; this loss can be negated but not reduced.
4
Restoring Order
0
Political
Battle: Target your unbowed Magistrate Personality: Target an enemy Personality with Personal Honor lower than your Magistrate's Chi. Move the enemy Personality home. Bow him if he moved. Destroy him if he is dishonorable.
4
Stay Your Blade
0
Battle: Bow and move home one of your target opposed Samurai Personalities: Draw three cards.
3
| 2 | Family Library | 2 |
2
Bow this card: Produce 2 Gold.
Limited: Destroy this card: Discard a target face-up card in one of your provinces, refilling it with a target discarded (not dead) Personality from your discard pile.
Private Trader | 2 |
3
Legacy
Bow this card: Produce 2 Gold, or 3 Gold when paying a Gold Cost on an Action card.
| 4 | Bayushi Hirose | 4 |
| 0 | 8 | 2 |
Scorpion Clan • Samurai • Magistrate
Political Battle: Bow a target dishonorable Personality. His controller loses 2 Honor.
| 0 | Bayushi Hisoka | 2 |
| - | 5 | 1 |
Scorpion Clan • Courtier • Unique
After Hisoka enters play: Target a card. While Hisoka remains in play, after each time that card bows, its controller loses 2 Honor.
| 5 | Taoist Archer | 0 |
| 0 | 8 | - |
Reaction: After this card enters play: Draw a card.
Battle: Ranged 5 Attack.
2
Famous Bazaar | 2 |
2
Bow this card: Produce 2 Gold.
After this card enters play from a province: Refill the province face-up.
Seat of Power | 2 |
3
Legacy • Singular
Bow this card: Produce 2 Gold.
Reaction: When an action would target one of your Unique Clan Champion or Daimyo Personalities: The action instead targets another of your legal Personalities with the same Clan alignment at his location.
| 4 | Bayushi Maemi | 3 |
| - | 8 | 1 |
Scorpion Clan • Courtier • Samurai
Ranged Attacks targeting Maemi have -3 strength.
Battle: Give a target enemy Personality -3F. Dishonor him if his force is now 0.
| 1 | Shosuro Uyeda | 2 |
| - | 5 | 1 |
Scorpion Clan • Courtier
Political Limited: Bow Uyeda: Target a dishonorable Personality. His controller loses 2 Honor.
| 3 | Yogo Kazunori | 4 |
| - | 8 | 0 |
Scorpion Clan • Courtier • Shugenja • Hero • Villain • Unique
Political Limited: Target a dishonorable Personality. His controller loses 2 Honor.
Reaction: Before another player's action destroys Kazunori: Negate the destruction. You may move Kazunori home. If he moved, you may dishonor a Personality.
Two-Front War
0
Political Battle: Bow one of your target Courtiers, even in your home: Target a number of your Personalities up to his Chi. Move them home, or move them to the current battlefield if any enemy units are there. Straighten the targets' units if this moved them into a defending army.
3
Veiled Menace
0
Political
Open: Target your unbowed Courtier: A target dishonorable Personality's controller loses 2 Honor. After each time the Personality's unit is assigned, his controller loses 1 Honor.
2
Winter Storm
Winter
Unti the end of the game, after each time an attack is declared, each player targets two of his unbowed Personalities with a Gold cost equal to or less than his Stronghold's Gold Production plus 2. Bow them.
| 2 | Geisha House | 2 |
2
Geisha House
Bow this card: Produce 2 Gold, or 3 Gold if you are a Scorpion Clan player.
| 2 | Bayushi Saya | 3 |
| - | 7 | 1 |
Scorpion Clan • Samurai • Courtier
Political Open: Target a Personality. After the next time this turn his controller assigns him or an action resolves that he performed, his controller loses Honor equal to his Personal Honor, then he is dishonored.
Misdirection
0
Focus Effect: You may shuffle up to 3 Personalities from your discard pile into your Dynasty deck.
Political Gozoku Reaction: Before another player would choose targets for one of his action's effects during a battle, target one of your Courtier or Gozoku Personalities: You choose the targets instead.
3
Outer Walls
0
Battle: Even if you control no units at the current battlefield: Give its province +3 strength.
Reaction: After a Ranged Attack is targeted: Give it -2 strength.
3
A New Wall
Search your Dynasty deck for a non-Unique Holding. If you find one, refill this province with the Holding, face-up, and permanently raise its Gold Cost by 1.
Focus
0
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